This is a hotfix for 4.1.2 that fixes the crash that people were seeing on old DirectX 9 era GPUs like the NVIDIA GeForce 7000 series (not to be confused with the much newer GeForce 700 series). This release will fall back to software rendering for affected GPUs, although I’m hoping to reinstate hardware acceleration in the next update.

As a reminder, 4.1.2 (and 4.1.3 of course) addresses two security vulnerabilities. As such, administrators who managed deployments of Paint.NET are urged to begin the update process immediately. Everyone else is also urged to update as soon as possible, of course.

If you’re using the Windows Store release, you should get the update automatically within the next 24 hours. You can also force an update check by following these instructions.

For the Classic release, you can use the built-in updater by going to ⚙ Settings → Updates → Check Now. You can also download and install it directly from the website.

Change log:

  • Fixed a crash when zooming due to missing pixel shader support on DX9 class GPUs (NVIDIA nForce, GeForce 7000 series, Matrox M9140, etc.)