This is a small update that fixes some important bugs and substantially improves plugin loading performance. Sorry for the random crashes — it was actually a bug in Direct2D (a Windows component), and it took about a week to fully debug.
For the Classic release, you should be offered the update automatically within the next week or so. You can get the updater sooner by going to ⚙ Settings → Updates → Check Now. You can also download and install it directly from the website.
Changes in this update:
- Improved: Massive startup performance improvement when lots of effect plugins are installed
- Fixed a crash that would happen when closing an image, exiting the app, or sometimes just at random. This was happening due to a bug in Direct2D where ID2D1EffectContext does not honor the multithreaded initialization flag from its ID2D1Factory, and was thus corrupting its own internal data structures when released on the finalizer thread.
- Fixed: DirectX 9 GPUs can now utilize hardware acceleration again (in 4.1.3 they were forced to use software rendering)
- Fixed: The Black & White and Invert Colors adjustments no longer display an OK/Cancel dialog