paint.net 5.0.11 is now available

This update has a handful of important bugfixes, and an updated DdsFileTypePlus plugin.

Get the Update

There are two releases of Paint.NET:

  • Microsoft Store release (recommended)
  • Classic Desktop release
    • Download the installer from the website. This is the recommended download if you don’t have Paint.NET installed. It can also be used to update the app.
    • If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.
    • Offline Installers and Portable ZIPs are available over on GitHub.

Change Log

Changes since v5.0.10:

  • Fixed: If an image file (such as .png or .jpg) is actually a WebP image, the WebPFileType will be used for loading instead of WIC’s WebP codec (which doesn’t work correctly)
  • Fixed a crash when undoing brush strokes
  • Fixed a rare crash in the updater UI when exiting the app
  • Fixed a crash that was preventing CodeLab’s UI Preview functionality from working
  • Updated the bundled DdsFileTypePlus plugin to v1.12.8.0. It now supports DDS files from S.T.A.L.K.E.R.: Shadow of Chernobyl, and has fixed BC5 Signed saving (thanks @null54!)

paint.net 5.0.10 is now available

This update has a handful of small improvements and bugfixes, and many improvements and fixes for GPU effect plugin development.

Get the Update

There are two releases of Paint.NET:

  • Microsoft Store release (recommended)
  • Classic Desktop release
    • Download the installer from the website. This is the recommended download if you don’t have Paint.NET installed. It can also be used to update the app.
    • If you already have it installed, you should be offered the update automatically within the next few days, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.
    • Offline Installers and Portable ZIPs are available over on GitHub.

Change Log

Changes since v5.0.9:

  • New: Edit -> Paste now supports base64-encoded images, which enables copying images from Microsoft Teams (thanks @null54 for the implementation!)
  • Fixed a rare bug that would cause selection tools to not work until the image was closed and reopened
  • Fixed: All mouse cursors will now honor the Windows setting for adjusting the mouse pointer size
  • Fixed a rare crash when rapidly undoing multiple actions
  • New: Plugins can now access the built-in JPEG and PNG FileTypes through two new methods on IFileTypesService
  • New: The Paint.NET Plugin API Documentation website is now live at https://paintdotnet.github.io/apidocs/
  • Fixed: All of the custom Direct2D effects now have runtime metadata (DisplayName, Author, Category, Description), which is useful for a UI that lets the user browse them (e.g. node editor)
  • New: Added convenience constructors to many Direct2D effects so that they can be used without declaring a new local variable
  • New: Added GaussianBlurMapEffect and BokehBlurMapEffect for use by GpuEffect plugins. They enable the blur radius to be controlled per-pixel through the use of a second input image (the “map”)
  • New: Added a RandomNoiseEffect that GpuEffect plugins can make use of
  • Fixed various bugs with HlslBinaryFunctionEffect, HlslBinaryOperatorEffect, and HlslTernaryFunctionEffect (which can be used by GpuEffect plugins)
  • Added Distance and Dot to the list of HlslBinaryFunctions
  • Added Length and Mad (multiply-add) to the list of HlslTernaryFunctions
  • Fixed the Environment property’s runtime type when accessed from an EffectConfigForm (for BitmapEffects and GpuEffects with custom UIs)
  • Fixed UIScaleFactor’s methods for converting between DIPs and pixels
  • Fixed ability to work with EffectConfigForms in the Visual Studio WinForms designer
  • Updated the bundled AvifFileType to version 1.1.26 (thanks @null54!)
  • Updated the bundled DdsFileTypePlus to version 1.12.6 (thanks @null54!)
  • Updated the bundled WebPFileType to version 1.3.20. It now uses libwebp v1.3.2 which contains the fix for CVE-2023-4863/CVE-2023-5129 (thanks @null54!)