I have some more ramblings about the property system, as well as three bits of news for the v3.20 release.

The more I keep using this new property system and UI generation code, the more I like it. I’ve been able to add a few features to some of the effects, such as the ability to move the center of rendering. This is important for things like radial and zoom blur, as well as many of the distortion effects.

In this screenshot, the “Center” property allows you to click and drag to move where the radial blur is centered on (it is centered on the cat’s right eye – well, your “left” but the cat’s “right”). Adding this to an effect takes as little as one line of code with the way I have set this up (I actually spread mine over 4 lines of code for readability’s sake). I’m really looking forward to extending this system to the Save Configuration dialog (would make it super fast to add 8-bit PNG support yes?), as well as other parts of Paint.NET. The “Layer Properties” dialog could be done very quickly using this code. The Resize dialog would also be a great application for this, and eventually I really want to redo the Colors floating window with all of this. I might redo the “About” dialog as a good starting exercise. See, a lot of UI development is really just an exercise in layout and data binding. And this takes care of it all.

The first news I have is a release date for Paint.NET v3.20: December 15th is the planned date. This means I am hoping to have a beta out by mid-November at the absolute latest. Which means I need to kick it in to high gear and wrap things up really soon!

The second news is that HD Photo support is being dropped from the v3.20 release. The reason is simply that the .NET Framework 3.0 is an enormous download and I’m not ready to require a 1.5 MB image editor to require an extra 50 MB download on 32-bit Windows XP just yet. I wanted to pull in .NET 3.5, but apparently it is 140 MB on 32-bit XP (at least that’s what Beta 2 says) which is just way too much. Maybe after the busy Christmas season I’ll be braver and make the next release require .NET 3.0.

Also, the plugin management that I talked about in previous posts will not
be making it into the v3.20 release. There just isn’t enough time to do it right now while also ensuring the highest quality for the aforementioned property system / UI generation.