paint.net 5.0 beta (build 8395) is now available

First, check out the post for the first 5.0 alpha build to read about all the latest changes, additions, and fixes. There’s a lot!

We’re now at the beta stage for this release, which means 5.0 is feature complete, translations are complete, and all that’s left is to squash any outstanding bugs. If you find any bugs it is very important for you to report them! Do not assume that a bug has already been noticed or will be fixed.

This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.

image.png

Changes

Here’s what’s been fixed or changed since the previous build (5.0 beta build 8389):

  • Fixed a crash in the Zoom tool when clicking outside of the image
  • Fixed a mouse cursor glitch when switching to many of the tools — the correct cursor would not be shown until the mouse/pen/stylus moved at least 1 pixel
  • Added a link in the Effects menu to Settings -> Plugin Errors if there are any plugin load errors
  • Improved the error/crash experience for effect plugin, particularly for ones that use the GPU
  • Updated translations
Downloads

Download the installer here (for any supported CPU and OS). Offline installers, portable ZIPs, and deployable MSIs are available over on GitHub.

System Requirements
  • Windows 10 v1809+ or Windows 11
    • NOTE: Windows 8.1 and Windows 7 SP1 are no longer supported.
  • 64-bit CPU and 64-bit version of Windows
    • Both Intel/AMD x64 and ARM64 are natively supported.
    • NOTE: 32-bit x86 is no longer supported.
  • Optional:
    • A pen or drawing tablet that supports Windows Ink
  • Recommended:
    • A CPU that supports AVX2, which includes most CPUs released since 2013.
      • Note that AVX2 is not required, but it helps performance, especially at app startup.
    • A discrete GPU such as an NVIDIA GeForce, AMD Radeon, or Intel Arc
      • or an AMD Radeon APU (a type of integrated GPU)
      • or an Intel Iris Plus or Iris Xe integrated GPU
    • The GPU must support Direct3D 11. Otherwise the CPU will be used for rendering, which will have poor performance.
    • An Intel CPU with an Intel “HD” or “UHD” iGPU works fine but will probably not show much, if any, performance improvement over previous versions of Paint.NET (which used the CPU for most rendering). The default quality used across the app (e.g. in distortion effects, and the Move Selected Pixels tool) will be automatically lowered to compensate.
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paint.net 5.0 beta (build 8389) is now available

First, check out the post for the first 5.0 alpha build to read about all the latest changes, additions, and fixes. There’s a lot!

We’re now at the beta stage for this release, which means 5.0 is feature complete, translations are complete, and all that’s left is to squash any outstanding bugs. If you find any bugs it is very important for you to report them! Do not assume that a bug has already been noticed or will be fixed.

This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.

image.png

Changes

Here’s what’s been fixed or changed since the previous build (5.0 beta build 8382):

  • Fixed a lingering highlight issue with the Layers window
  • Fixed the up/down buttons and arrow keys not working within the new Exposure adjustment 
  • Fixed a performance bug that involved 1-2 second hangs on systems with “hybrid” graphics (iGPU and dGPU)
  • Fixed compatibility with the LookAtIt and WhatIsIt plugins
  • Fixed compatibility with the DynamicDraw plugin
  • Updated translations
  • Updated to use .NET 7.0.1
Downloads

Download the installer here (for any supported CPU and OS). Offline installers, portable ZIPs, and deployable MSIs are available over on GitHub.

System Requirements
  • Windows 10 v1809+ or Windows 11
    • NOTE: Windows 8.1 and Windows 7 SP1 are no longer supported.
  • 64-bit CPU and 64-bit version of Windows
    • Both Intel/AMD x64 and ARM64 are natively supported.
    • NOTE: 32-bit x86 is no longer supported.
  • Optional:
    • A pen or drawing tablet that supports Windows Ink
  • Recommended:
    • A CPU that supports AVX2, which includes most CPUs released since 2013.
      • Note that AVX2 is not required, but it helps performance, especially at app startup.
    • A discrete GPU such as an NVIDIA GeForce, AMD Radeon, or Intel Arc
      • or an AMD Radeon APU (a type of integrated GPU)
      • or an Intel Iris Plus or Iris Xe integrated GPU
    • The GPU must support Direct3D 11. Otherwise the CPU will be used for rendering, which will have poor performance.
    • An Intel CPU with an Intel “HD” or “UHD” iGPU works fine but will probably not show much, if any, performance improvement over previous versions of Paint.NET (which used the CPU for most rendering). The default quality used across the app (e.g. in distortion effects, and the Move Selected Pixels tool) will be automatically lowered to compensate.

paint.net 5.0 beta (build 8382) is now available

First, check out the post for the first 5.0 alpha build to read about all the latest changes, additions, and fixes. There’s a lot!

We’re now at the beta stage for this release, which means 5.0 is feature complete, translations are complete, and all that’s left is to squash any outstanding bugs. If you find any bugs it is very important for you to report them! Do not assume that a bug has already been noticed or will be fixed.

This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.

image.png

Changes

Here’s what’s been fixed or changed since the previous build (5.0 beta build 8378):

  • Fixed some spurious dabs that would appear when drawing short, quick brush strokes with a pen or tablet
  • Fixed an animation glitch in the Layers window that caused layers to be in the wrong location
  • Fixed compatibility with a Ed Harvey’s Color -> Flip Rotate effect plugin
  • Updated translations
Downloads

Download the installer here (for any supported CPU and OS). Offline installers, portable ZIPs, and deployable MSIs are available over on GitHub.

System Requirements
  • Windows 10 v1809+ or Windows 11
    • NOTE: Windows 8.1 and Windows 7 SP1 are no longer supported.
  • 64-bit CPU and 64-bit version of Windows
    • Both Intel/AMD x64 and ARM64 are natively supported.
    • NOTE: 32-bit x86 is no longer supported.
  • Optional:
    • A pen or drawing tablet that supports Windows Ink
  • Recommended:
    • A CPU that supports AVX2, which includes most CPUs released since 2013.
      • Note that AVX2 is not required, but it helps performance, especially at app startup.
    • A discrete GPU such as an NVIDIA GeForce, AMD Radeon, or Intel Arc
      • or an AMD Radeon APU (a type of integrated GPU)
      • or an Intel Iris Plus or Iris Xe integrated GPU
    • The GPU must support Direct3D 11. Otherwise the CPU will be used for rendering, which will have poor performance.
    • An Intel CPU with an Intel “HD” or “UHD” iGPU works fine but will probably not show much, if any, performance improvement over previous versions of Paint.NET (which used the CPU for most rendering). The default quality used across the app (e.g. in distortion effects, and the Move Selected Pixels tool) will be automatically lowered to compensate.

paint.net 5.0 beta (build 8378) is now available

First, check out the post for the first 5.0 alpha build to read about all the latest changes, additions, and fixes. There’s a lot!

We’re now at the beta stage for this release, which means 5.0 is feature complete, translations are complete, and all that’s left is to squash any outstanding bugs. If you find any bugs it is very important for you to report them! Do not assume that a bug has already been noticed or will be fixed.

This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.

image.png

Changes

Here’s what’s been fixed or changed since the previous build (5.0 beta build 8376):

  • Fixed mouse cursor flickering when using a pen or tablet
  • Fixed some translation related bugs
  • Updated translations
Downloads

Download the installer here (for any supported CPU and OS). Offline installers, portable ZIPs, and deployable MSIs are available over on GitHub.

System Requirements
  • Windows 10 v1809+ or Windows 11
    • NOTE: Windows 8.1 and Windows 7 SP1 are no longer supported.
  • 64-bit CPU and 64-bit version of Windows
    • Both Intel/AMD x64 and ARM64 are natively supported.
    • NOTE: 32-bit x86 is no longer supported.
  • Optional:
    • A pen or drawing tablet that supports Windows Ink
  • Recommended:
    • A CPU that supports AVX2, which includes most CPUs released since 2013.
      • Note that AVX2 is not required, but it helps performance, especially at app startup.
    • A discrete GPU such as an NVIDIA GeForce, AMD Radeon, or Intel Arc
      • or an AMD Radeon APU (a type of integrated GPU)
      • or an Intel Iris Plus or Iris Xe integrated GPU
    • The GPU must support Direct3D 11. Otherwise the CPU will be used for rendering, which will have poor performance.
    • An Intel CPU with an Intel “HD” or “UHD” iGPU works fine but will probably not show much, if any, performance improvement over previous versions of Paint.NET (which used the CPU for most rendering). The default quality used across the app (e.g. in distortion effects, and the Move Selected Pixels tool) will be automatically lowered to compensate.

paint.net 5.0 beta (build 8376) is now available

First, check out the post for the first 5.0 alpha build to read about all the latest changes, additions, and fixes. There’s a lot!

We’re now at the beta stage for this release, which means 5.0 is feature complete, translations are complete, and all that’s left is to squash any outstanding bugs. If you find any bugs it is very important for you to report them! Do not assume that the bug has already been noticed or will be fixed.

This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable “Also check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.

image.png

Here’s what’s been fixed or changed since the previous build (5.0 alpha build 8368):

  • Fixed many long-standing issues with keyboard/mouse focus, whereby tool shortcuts would not work when the mouse was in certain places (e.g. over the Tools or History window)
  • Fixed a bug in the Brush Size, Corner Radius, and Font Size drop-downs where the value would be missing from the drop-down list
  • Fixed a bug in the Bokeh blur effect where the image would be sharpened or blank when the radius was less than 1.0
  • Fixed a few translation-related bugs
  • Fixed a rare crash in the canvas rendering code
  • Fixed the Move Selected Pixel tool’s rendering when pixelated selection quality was chosen in the toolbar. The outermost edges were being incorrectly antialiased.
  • Fixed the Move Selected Pixel tool’s rendering when using Nearest Neighbor and antialiased selection quality. It was sampling pixels outside the selection.
  • Optimized startup performance a bit
  • New: Added a Direct2D ShadowEffect2 which supports the same HighQuality mode as GaussianBlurEffect2. Plugins can use these for higher quality rendering when it’s necessary to avoid certain types of rendering artifacts.
  • Changed: The wrappers for Direct2D’s built-in Directional Blur, Gaussian Blur, and Shadow effects now defaults to Quality instead of Balanced
  • Removed “Preserve Background” from Rotate/Zoom
System Requirements
  • Windows 10 v1809+ or Windows 11
    • NOTE: Windows 8.1 and Windows 7 SP1 are no longer supported.
  • 64-bit CPU and 64-bit version of Windows
    • Both Intel/AMD x64 and ARM64 are natively supported.
    • NOTE: 32-bit x86 is no longer supported.
  • Optional:
    • A pen or drawing tablet that supports Windows Ink
  • Recommended:
    • A CPU that supports AVX2, which includes most CPUs released since 2013.
      • Note that AVX2 is not required. It simply helps performance, especially at app startup.
    • A discrete GPU such as an NVIDIA GeForce, AMD Radeon, or Intel Arc
      • or an AMD Radeon APU (a type of integrated GPU)
      • or an Intel Iris Plus or Iris Xe integrated GPU
    • The GPU must support Direct3D 11. Otherwise the CPU will be used for rendering, which will have poor performance.
    • An Intel CPU with an Intel “HD” or “UHD” iGPU works fine but will probably not show much, if any, performance improvement over previous versions of Paint.NET (which used the CPU for most rendering). The default quality used across the app (e.g. in distortion effects, and the Move Selected Pixels tool) will be automatically lowered to compensate.
Downloads

Offline installers, portable ZIPs, and deployable MSIs are available over on GitHub. The “web installer” will be available at a later date.

paint.net 4.3.12 is now available

This is a small update that fixes a few bugs and updates the bundled AVIF and WebP file type plugins.

NOTE for Windows 7, Windows 8.1, and 32-bit/x86 users: Paint.NET v4.3.x will be the last release(s) that work on Windows 7, Windows 8.1, or on any 32-bit/x86 version of Windows. It has become significantly more difficult and time consuming to support these lately, not very many people are using them, and I can no longer justify the cost and frustration of keeping support for these afloat. Starting with Paint.NET v4.4, only Windows 10 and 11+ will be supported, and only on 64-bit (x64 and ARM64). Updates for 4.3.x will be released on an as-needed basis until v4.4 is completed.

Get the update

  • Microsoft Store release
  • Classic Desktop release
    • Download the installer directly (web installer for all CPUs and OSes). This is the recommended download if you don’t have Paint.NET installed. It can also be used to update the app.
    • If you already have it installed, you should be offered the update automatically within the next week or so, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.
    • Offline Installers and Portable ZIPs are available over on GitHub.

Changes since v4.3.11:

  • Fixed a bug when using Crop to Selection where the image would scroll away to the corner
  • Fixed a rendering bug in the brush tools that would cause some sections of the brush stroke to be rendered twice, making them darker
  • Added the PdnBaseForm.IsAppThemeDark property so that plugins with custom UI can more easily be dark theme aware
  • Fixed a rare crash in the rendering engine due to a race condition
  • Fixed a crash when using multiple monitors plugged into multiple GPUs from different manufacturers (e.g. AMD vs. NVIDIA), while moving the window between monitors (NotCurrentlyAvailableException)
  • Updated the bundled WebPFileType plugin to v1.3.14.0 (thanks @null54!). See its GitHub releases page for more info.
  • Updated the bundled AvifFileType to v1.1.20.0 (thanks @null54!). See its GitHub releases page for more info.

Enjoy!

paint.net 4.3.11 is now available

This is a small update that enables dark themed title bars (“immersive dark mode”), and updates the built-in DDS and WebP plugins.

The upcoming 4.4 update has had the code for “immersive dark mode” working for several months, and since it’s proven to work and be stable, I thought this was a good opportunity to bring it over to 4.3.x so everyone can enjoy it much sooner Previously you’d either get a white title bar, which just looks bad when Dark Theme is enabled, or you’d get the accent color defined in the Windows Color Settings (I like blue myself).

NOTE for Windows 7, Windows 8.1, and 32-bit/x86 users: Paint.NET v4.3.x will be the last release(s) that work on Windows 7, Windows 8.1, or on any 32-bit/x86 version of Windows. It has become significantly more difficult and time consuming to support these lately, not very many people are using them, and I can no longer justify the cost and frustration of keeping support for these afloat. Starting with Paint.NET v4.4, only Windows 10 and 11+ will be supported, and only on 64-bit (x64 and ARM64). Updates for 4.3.x will be released on an as-needed basis until v4.4 is completed.

Get the update

  • Microsoft Store release
  • Classic Desktop release
    • Download the installer directly (web installer for all CPUs and OSes). This is the recommended download if you don’t have Paint.NET installed. It can also be used to update the app.
    • If you already have it installed, you should be offered the update automatically within the next week or so, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.
    • Offline Installers and Portable ZIPs are available over on GitHub.

Changes since v4.3.10:

  • New: Title bars now respect Dark Theme in Windows 10 20H1+
  • Updated the bundled WebPFileType plugin to v1.3.12.0 (thanks @null54!)
  • Updated the bundled DDSFileTypePlus plugin to v1.10.12.0 (thanks @null54!)

Enjoy!

paint.net 4.3.10 is now available

This is a hotfix to address an error with Image->Resize when used with certain image sizes.

NOTE for Windows 7, Windows 8.1, and 32-bit/x86 users: Paint.NET v4.3.x will be the last release(s) that work on Windows 7, Windows 8.1, or on any 32-bit/x86 version of Windows. It has become significantly more difficult and time consuming to support these lately, not very many people are using them, and I can no longer justify the cost and frustration of keeping support for these afloat. Starting with Paint.NET v4.4, only Windows 10 and 11+ will be supported, and only on 64-bit (x64 and ARM64). Updates for 4.3.x will be released on an as-needed basis until v4.4 is completed.

Get the update

  • Microsoft Store release
  • Classic Desktop release
    • Download the installer directly (web installer for all CPUs and OSes). This is the recommended download if you don’t have Paint.NET installed. It can also be used to update the app.
    • If you already have it installed, you should be offered the update automatically within the next week or so, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.
    • Offline Installers and Portable ZIPs are available over on GitHub.

Changes since v4.3.9:

  • Fixed an error with Image->Resize when using Nearest Neighbor resampling with certain image sizes

Since this is a hotfix, here what also changed in v4.3.9 compared to v4.3.8:

  • Added a workaround for a bug in the latest Windows 11 Insider "Dev Channel" build 10.0.22567.0 that is causing a lot of crashes. Microsoft has a hotfix coming soon.
  • Fixed a compatibility issue with the Shape Maker plugin that was preventing the ability to open or save shapes
  • Fixed the precision of color channel values for images with transparency when using the Invert Colors or Black and White adjustments. Before, color values were reset to zero if the alpha channel was also zero.
  • Fixed the rendering for Image -> Resize when using Nearest Neighbor. Sampling was off by 0.5 pixels, causing incorrect results. Reported here: https://forums.getpaint.net/topic/118703-incorrectoffset-nearest-neighbor-scaling-when-using-resize-dialog/
  • Fixed a crash in the Quantize effect when Alpha Threshold was set to 0 and the image was completely transparent
  • Updated the bundled AvifFileType to version 1.1.19.0. This updates the AOM version to 3.3.0. (thanks @null54!)

Enjoy!

paint.net 4.3.9 is now available

This is a servicing release that fixes a handful of bugs, and updates the bundled AvifFileType plugin.

NOTE for Windows 7, Windows 8.1, and 32-bit/x86 users: Paint.NET v4.3.x will be the last release(s) that work on Windows 7, Windows 8.1, or on any 32-bit/x86 version of Windows. It has become significantly more difficult and time consuming to support these lately, not very many people are using them, and I can no longer justify the cost and frustration of keeping support for these afloat. Starting with Paint.NET v4.4, only Windows 10 and 11+ will be supported, and only on 64-bit (x64 and ARM64). Updates for 4.3.x will be released on an as-needed basis until v4.4 is completed.

Get the update

  • Microsoft Store release
  • Classic Desktop release
    • Download the installer directly (web installer for all CPUs and OSes). This is the recommended download if you don’t have Paint.NET installed. It can also be used to update the app.
    • If you already have it installed, you should be offered the update automatically within the next week or so, but you can also get it immediately by going to ⚙ Settings -> Updates -> Check Now.
    • Offline Installers and Portable ZIPs are available over on GitHub.

Changes since v4.3.8:

  • Added a workaround for a bug in the latest Windows 11 Insider "Dev Channel" build 10.0.22567.0 that is causing a lot of crashes. Microsoft has a hotfix coming soon.
  • Fixed a compatibility issue with the Shape Maker plugin that was preventing the ability to open or save shapes
  • Fixed the precision of color channel values for images with transparency when using the Invert Colors or Black and White adjustments. Before, color values were reset to zero if the alpha channel was also zero.
  • Fixed the rendering for Image -> Resize when using Nearest Neighbor. Sampling was off by 0.5 pixels, causing incorrect results. Reported here: https://forums.getpaint.net/topic/118703-incorrectoffset-nearest-neighbor-scaling-when-using-resize-dialog/
  • Fixed a crash in the Quantize effect when Alpha Threshold was set to 0 and the image was completely transparent
  • Updated the bundled AvifFileType to version 1.1.19.0. This updates the AOM version to 3.3.0. (thanks @null54!)

Enjoy!