I’ve finally settled on the framework code for this new property system and automatic UI generator, at least with respect to Effect configuration dialogs. The beauty of this new system is that it literally only takes me about 5 minutes to convert an effect from the old system to this new system. And, from there, I can experiment with adding, removing, and tweaking properties at a very quick pace.

For example, tonight I went and upgraded many of the effects that come with Paint.NET. For most of them there won’t be much of a difference, such as Add Noise: it’s just two Int32-based sliders. But, for others …

Tile Reflection (v3.10 versus v3.20)

Zoom Blur (v3.10 versus v3.20)

The difference can be quite pronounced. I don’t have to write much code for any of this! Most of the work in these new dialogs is in making sure that the text resources are still loaded properly. I think this will be of great benefit for plugin authors, as it will allow them to use a much more versatile set and quantity of rendering properties, without having to resort to clumsy UI and data binding code.