Paint.NET v3.5 – Better font handling, and performance. Again.
June 15, 2009 – 4:16 pmLast Thursday I release a new alpha of Paint.NET v3.5, build 3450. I have rewritten the way that fonts are handled for and by the Text tool. Even if you don’t use the Text tool much, you will still notice some improvements! (see the bulleted list below) In previous versions of Paint.NET, there are two forms of text rendering supported. The first and the default is called “Smooth”, which utilizes GDI+* to render text. The second is called “Sharp”, and uses GDI. For both, GDI+ is used for font enumeration through the classes in the System.Drawing namespace. Over time, GDI+ has proven to be a poor system for font handling. It has been the cause of many crashes, as GDI+ has a tendency to crash or trample on memory when it encounters fonts that are “bad” (although bad is relative – the font itself may be perfectly fine!). This has led ...